Challenges and Opportunities: The Future of the Internet, Volume 4
Powered By Xquantum

Challenges and Opportunities: The Future of the Internet, Volume ...

Read
image Next

Cluetrain Manifesto The, 259

code (computer code), 39, 41, 75, 78, 144–145, 154, 160, 172, 205, 220, 267, 282, 308, 332, 338, 342, 398, 419

code (social), 132, 203

cognition, 7, 40, 55, 61–62, 66, 141, 207

collaboration, 20, 39, 104, 142, 144, 153, 186, 191, 210, 248, 257, 259, 272, 276, 280–281, 283, 285, 370, 376, 389, 426

collective intelligence, 22–24, 41, 97, 153, 223–224, 271, 314, 354, 423

Comcast, 411, 430–431

commerce, 19, 110, 269, 272, 292–293, 316, 321, 323, 402, 405

common access chip (CAC), 323

commons, 15, 126, 433

‘Communications Service Provider,’, 411

community (communities), 8, 21, 23, 28, 34, 37, 42–43, 48, 58, 61, 87, 91, 94–95, 107–147, 157, 165, 167, 170, 182, 184, 185, 189, 194, 198, 201, 219, 223, 229, 236, 252, 254, 270–271, 277, 279, 282–283, 342, 348, 350, 357, 399, 405–406

competition, 209, 250, 400–401, 409

computer games, xxvii, 115, 117, 120, 160, 182, 205, 208, 214, 217, 221, 223, 225, 231, 385

Congress, US, 199, 244, 253

connectedness (interconnected), xx, 17, 64, 76, 104, 107–148, 181–233, 253–254, 306, 331, 338, 342, 390, 400

Constitution, US, 30, 323

consumer, xxvii, 53, 57, 72–73, 80, 85, 88–89, 96, 154, 159, 203, 205, 215, 235–288, 297, 304, 311, 313, 319, 324, 338, 348, 359, 379, 386, 399–400, 404, 408, 410–411, 413, 417, 429, 432

Content, 418

content creators, owners, 159, 352, 409, 428

content providers, 347, 410

continuous partial attention, 25, 124, 245

convenience, convenient, 31, 72, 75, 77, 80–81, 85–86, 98, 102, 105, 137, 185, 219, 270, 294, 308–309, 313, 325, 410–412, 419

conversational search, 342–343

copyright, 93, 153, 171, 179, 298, 301, 303, 354, 409, 418

corporations, 42, 79, 81, 89, 205–206, 235–288, 327, 335, 356, 398, 402, 425, 429, 431, 433

corruption, 60, 169, 238–239, 425

creativity, 4, 168, 171

crime (criminals), 131

critical thinking, 1–68, 150, 156, 239, 235

Cult of the Amateur The, 50

culture, cultural, 18–19, 39, 61–62, 67, 128–130, 153, 158, 169, 177, 184, 209–210, 219, 224, 226–228, 279, 291, 307, 332, 343, 424

cyber addicts, cyber addiction, 212

cybercrime, 292, 303, 316, 318

cyberspace, xiii, 72, 197, 199, 263, 311

cyborg, 320, 370, 388

da Vinci, Leonardo, 28

data (data collection and data flow)

data mining, 337, 339